Learning 3D modelling has been a new skill that I’ve stumbled into during my course at TAFE last year. I had always avoided 3D, putting it into the “too hard” basket and instead concentrated on 2D art. At first, 3D modelling frustrated me, but then I started to comprehend more and more of what I was doing and I started to enjoy it. I wanted to make this post to document my journey with 3D thus far.
We start with Boxy, this robot character that I made:
He was inspired by the robots of Puzzle Bots and Megaman‘s Servbot. Best to begin with something block shaped when starting out I figured. However, I must say that I prefered making this 2D flash animation for the same character:
Doing that made me realize that if it happens that I don’t end up working in videogames, then I could easily see myself happily working in animation, perhaps in children’s cartoons.
Next up I attempted a more organic character. I sketched out a generic looking elf that I named Xannry Treepath:
Except the execution didn’t go entirely to plan:
He looks rather deformed, and he has giant hands. Not exactly what I intended.
It’s all part of the learning process though. Expecting to be perfect straight away when learning something new is unrealistic. You have to fail to succeed.
And finally, I endeavoured to make another organic model, which I then animated. This time it’s of a young girl dancing in a forest. I used the famous Joan of Arc tutorial available online to learn how to model her so precisely. I’m mostly happy with how she turned out, although I didn’t put any weight maps into her hair so it looks as though she has a ton of hair spray in her hair when she jumps upside down. Also my final render (which took at least ten days!) is grainier than I had hoped. Perhaps it was my render settings or my lighting. I’m not sure. Nonetheless, I like the ethereal and whimsical atmosphere of it as she dances through the forest:
(best watched in HD if doesn’t play in that automatically–>)
I’d like to be now able to make such a detailed model again by myself without needing to reference a tutorial as I did for this, but that ability will come in time with more practice.
All of the above models were made with Lightwave. Next up, I need to start using Maya as AIE where I’ll be studying this year uses it.
Awesome stuff, your ‘young girl’ model came out really well!! I’m really glad you showed your early stuff too, it’s great to see the progression :)
Thanks Jess! :)
Still a long way to go yet, but… getting there slowly.